For more than three decades, the Jurassic Park franchise has been defined by one core idea: genetically engineered dinosaurs running amok. From Jurassic Park (1993) through Jurassic World Rebirth (2025), the films have remained committed to Mesozoic-era creatures, even as the science-fiction premise has expanded to include dino-hybrids and global ecological disruption.
Other prehistoric life has only entered the picture through tie-in media. Outside the films, tie-in materials and the animated series Jurassic World Camp Cretaceous (2020–2022) have occasionally broadened that scope, but the big-screen canon has stayed dinosaur-focused—save for one notable detour in Jurassic World Dominion (2022), which introduced genetically engineered prehistoric locusts as a central threat.
Credit: Universal Pictures
But that long-standing creative boundary may be about to shift.
Jurassic Park: Survival (TBA), the upcoming first-person action-adventure game from developer Saber Interactive, revisits Isla Nublar in the immediate aftermath of the original 1993 film by Steven Spielberg. Players take on the role of Dr. Maya Joshi, an InGen scientist who was unable to evacuate the island during the events of Jurassic Park (1993).
The game promises a narrative-driven experience that emphasizes stealth, survival mechanics, and direct encounters with iconic dinosaurs like T. rex and Dilophosaurus, all rendered from a first-person perspective. Its timeline connection to the original film suggests a grounded, back-to-basics approach—at least on the surface.
Credit: Universal City Studios LLC and Amblin Entertainment / Saber Interactive
The official website hints at something more. In describing the dangers awaiting players as they explore, it teases “other surprising threats” lurking on Isla Nublar. The phrasing is obviously deliberate, and it raises an obvious question: what exactly qualifies as “other”?
One possibility is human antagonists—rival survivors, InGen operatives, or even opportunistic looters combing the island after its collapse. Another is the introduction of previously unseen dinosaur species, expanding beyond the roster established in Jurassic Park (1993). There’s also the chance of environmental hazards or modern wildlife.
Credit: Universal City Studios LLC and Amblin Entertainment / Saber Interactive
Then there’s the more unexpected option. The original film’s visitor center gift shop famously included plush toys of Ice Age animals like woolly mammoth and saber-toothed tiger, a small but curious detail that has lingered in the background of franchise lore.
With genetic engineering at the heart of the series, it’s not a stretch to imagine Saber exploring creatures beyond the Mesozoic era. If “other surprising threats” is more than just marketing language, Jurassic Park: Survival could mark the first time the franchise meaningfully steps outside its dinosaur comfort zone—and into far stranger territory.
“Return to Isla Nublar the day after the events of the beloved 1993 Jurassic Park film in an original adventure 65 million years in the making,” the official synopsis for the game reads.
It continues: “Survive thrilling first-person action as InGen scientist Dr. Maya Joshi, who was unable to evacuate Isla Nublar, in this single-player action-adventure game and discover a never-before-told story. Through thrilling encounters, experience the wonder and danger of dinosaurs, each with their own distinct and adaptive behaviors brought to life by John Hammond’s vision.”
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